Monday, May 27, 2013

Review: Resident Evil Revelations (PS3, Xbox 360, PC & WII U)

Resident Evil Revelations is a port from the 3DS release in early 2012. Now, a year and half later, we get the highly praised game on all consoles.

Resident Evil Revelations comes fully polished and upgraded from its original release. The cinematic looks gorgeous and it stands shoulder to shoulder with the best looking entries in the series. However, The lack of a sprint button has not gone unnoticed, but that could arguably have added to the tension when you try to run past monsters, conserving ammunition.

Get the fishes to jump on land and enjoy a relaxing target practice

Resident Evil Revelations gave us a distinct feeling of the early PS1, thanks to the 'find a key to open a door to find a key' style of play, but done very well in this game. When you do find a key with the relevant symbol, you think back to a door or a safe you found early on and choose to go back, often rewarded with a new weapon part or a weapon in general.

Another thing that helped was how the game used its location. Just like the very first game, there seems to be way more rooms in this ship than you'd think space would allow, and you really get the feeling that you are exploring every nook and cranny, there's even a 'hidden' area full of bonuses, but you have to actually remember to revisit it to get the loot.

Just like the first game, the location itself seems to be a character in the game, ever changing around you and it even has a finite number of enemies. When you take the time to clear the way back to a door you now possess the key to unlock, all enemies you dispatch will be gone when you return later for a story mission. Unless there has been a natural evolution of enemies, then new types appear everywhere.

About to become a very wet 'Jill Sandwich'
The story is so-so, taking a backseat to the thrills and hoarding of the gameplay and unfortunately not really standing out, in short, our heroes are lured on the ship by a bio terrorism group called Veltro that was supposedly wiped out the previous year. Knowingly or not, lines like "I think they're here for you, because you're such a flirt" are reminiscent of the first game's "Jill Sandwich" and feels more like a wink at the audience than a serious, rather than a misguided attempt at serious dialogue.

The voice acting is cringe worthy at times, whether it's about Parker being unable to decide on a Russian or Scottish accent, or Quint's high pitched squeaky voice. There is a remedy to this however, because in options, language can be set to Japanese, making the dialogue flow way more smoothly and voices suit the character better.

The big draw for us, however, is the online raid mode. Our favorite inventory system was from Resident Evil 5 with a hoarding mentality, playing early chapters over and over to hoard ammo and treasures, and have them carry over, now we can have that plus a coop mode with friends over the internet, with challenges and unlockables galore.

Game score : 4.5/5
"Truly a return to form for the Resident Evil series" - Gameviews Editor Tommy Karlsen

Gameviews recommendation: 85%

This is a complete and full release of the best Resident Evil game since Resident Evil 4, at half the price, absolute only reason not to buy this is if you have it on 3DS or survival horror / third person shooters don't appeal to you.

Raymond - Badass - also, totally not a bad guy

No comments:

Post a Comment